Nightshark
HVY · nightshark

Class stats
Bars compare this vehicle to others in the same class.
- Seats
- 4
- How to get
- Warstock
- Released
- 2017-08-08
- Mass
- 4400 kg
- Drivetrain
- AWD (40F/60R)
- Gears
- 6
Why $500k?
Rockstar's new Daily Sell Limit caps vehicle sale payouts in a reset window. Resale values above $500,000 are shown struck through; $500k reflects the current in-game cap (May 2026 update). Learn more.
Benchmarks
Top speed from GTA V handling files (stock profile). Lap time and tested top speed are optional community benchmarks from GTACars.
Liveries
21 liveries — front left, front right, rear right, rear left, and top.

Stock · Front left
Handling & mods
Stock handling summary, model flags, handling.meta flags, mod tips, and full numeric profile.
- AI handling profile
- AVERAGE
- How NPC traffic drives this model.
- Launch wheelspin
- 1
- Lower = cleaner hard launches; higher = more burnout.
- Aero drag
- 14
- Air resistance — lower often helps top speed.
- Downforce
- 0
- Spoiler/aero downforce from handling.meta.
- Brake bias (front)
- 0.65
- Front vs rear braking split.
- Ride height
- 0
- Stock suspension raise — clearance for off-road.
- Weapon damage taken
- 0.1
- Lower = tankier against bullets.
- Crash damage
- 0.1
- Lower = survives collisions better.
- Drivetrain
- AWD (40F/60R)
- From GTACars / game data.
- Centre of mass
- x 0, y 0, z 0.1
- Lower Z can mean more stable; high Z increases flip risk.
- Inertia multiplier
- x 1, y 1, z 1.2
- Rotational resistance — affects how quickly the body rolls and yaws.
- Engine + turbo (LSC)
Engine upgrades and turbo improve acceleration on almost every land vehicle. Combine with transmission for faster gear changes.
- Armor plating (LSC)
Body armor reduces bullet and explosion damage. 100% armor dramatically increases survivability — essential for PvP and missions.
- Bulletproof tires (LSC)
Prevents tires from popping when shot — keeps you moving under fire. Pairs well with armor.
- Factory armor
Comes armored from purchase — one of the best survivability platforms before any LSC mods.
- Average carStandard civilian car handling profile.FLAG_AVERAGE_CAR
- BulkyLarge collision volume — can push smaller cars aside more easily in contact.FLAG_IS_BULKY
- Considered For Vehicle Entry When Stood OnModel flag from game files.FLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ON
- Dont Stop When Going To Climb Up PointModel flag from game files.FLAG_DONT_STOP_WHEN_GOING_TO_CLIMB_UP_POINT
- Extras Only Break When DestroyedModel flag from game files.FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED
- Has Directional ShufflesModel flag from game files.FLAG_HAS_DIRECTIONAL_SHUFFLES
- Headlights Use Actual Bone PosModel flag from game files.FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
- Off-road vehicleUses off-road tire physics by default — better grip on dirt and loose surfaces without buying LSC off-road tires.FLAG_IS_OFFROAD_VEHICLE
- Use Aircraft Style Weapon TargetingModel flag from game files.FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING
- Use Smaller Open Door Ratio ToleranceModel flag from game files.FLAG_USE_SMALLER_OPEN_DOOR_RATIO_TOLERANCE
- Drive force
- 0.27
- Acceleration power from handling — higher generally means stronger launches.
- Aero drag
- 14
- Air resistance coefficient. Lower often helps top speed on straights.
- Downforce modifier
- 0
- Aero downforce from spoilers and body — higher can add grip at speed.
- Max traction
- 2.1
- Peak grip — affects cornering and off-road bite.
- Min traction
- 1.9
- Baseline grip when sliding or on loose surfaces.
- Lateral traction
- 18
- Side grip in corners — higher resists sliding sideways.
- Traction loss
- 0
- How fast grip fades when wheels spin. Lower = less wheelspin.
- Low-speed wheelspin
- 1
- Launch traction — lower helps hard launches; higher can mean more burnout.
- Traction bias (front)
- 0.5
- Front vs rear grip split. 1.0 = FWD bias, 0.0 = RWD bias.
- Brake force
- 0.75
- Stock braking power before LSC brake upgrades.
- Brake bias (front)
- 0.65
- Front vs rear brake balance. Higher = more front braking.
- Handbrake force
- 0.45
- Handbrake bite — important for drifting and rally handbrake turns.
- Steering lock
- 34
- Maximum wheel angle — higher helps tight low-speed turns.
- Suspension stiffness
- 2.8
- Spring rate — affects body roll and stability over bumps.
- Suspension raise
- 0
- Stock ride height offset — positive raises the body (ground clearance).
- Suspension upper limit
- 0.12
- How far wheels travel upward — affects compression over bumps.
- Suspension lower limit
- -0.13
- How far wheels droop — affects rebound and off-road articulation.
- Anti-roll bars
- 0.5
- Reduces body roll in corners.
- Roll centre (front)
- 0.32
- Front roll axis height — affects cornering stability and flip tendency.
- Roll centre (rear)
- 0.32
- Rear roll axis height — pairs with front for balance in turns.
- Camber stiffness
- 0
- Sidewall stiffness in cornering — higher resists rolling onto the tire shoulder.
- Percent submerged
- 85
- How deep the vehicle can sit in water before flooding (amphibious / boats).
- Fuel tank volume
- 80
- Fuel capacity in liters — minor range implication.
- Weapon damage taken
- 0.1
- Multiplier for weapon damage. Lower = survives more hits.
- Collision damage
- 0.1
- Crash damage multiplier.
- Engine damage
- 0.2
- How easily the engine fails from damage.
About this vehicle
There's a special moment in the life of every billionaire when you realize that everyone else is trying to kill you and steal from you. And when the time comes, you want a vehicle built exclusively to cater to that paranoid delusion. Enter the Nightshark, where you can sit in perfect comfort behind tinted glass as the filthy hordes press against your armored hull, then pull the trigger on the dual machine guns and relax as the car does all the hard work for you. Who's crazy now?
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