Half-track
Bravado · halftrack

Class stats
Bars compare this vehicle to others in the same class.
- Seats
- 2
- How to get
- Warstock
- Released
- 2017-06-13
- Mass
- 10000 kg
- Drivetrain
- RWD
- Gears
- 4
Why $500k?
Rockstar's new Daily Sell Limit caps vehicle sale payouts in a reset window. Resale values above $500,000 are shown struck through; $500k reflects the current in-game cap (May 2026 update). Learn more.
Benchmarks
Top speed from GTA V handling files (stock profile). Lap time and tested top speed are optional community benchmarks from GTACars.
Liveries
21 liveries — front left, front right, rear right, rear left, and top.

Stock · Front left
Handling & mods
Stock handling summary, model flags, handling.meta flags, mod tips, and full numeric profile.
- AI handling profile
- AVERAGE
- How NPC traffic drives this model.
- Launch wheelspin
- 0
- Lower = cleaner hard launches; higher = more burnout.
- Aero drag
- 26
- Air resistance — lower often helps top speed.
- Downforce
- 0
- Spoiler/aero downforce from handling.meta.
- Brake bias (front)
- 0.6
- Front vs rear braking split.
- Ride height
- 0
- Stock suspension raise — clearance for off-road.
- Weapon damage taken
- 0.1
- Lower = tankier against bullets.
- Crash damage
- 0.005
- Lower = survives collisions better.
- Drivetrain
- RWD
- From GTACars / game data.
- Centre of mass
- x 0, y 0, z 0
- Lower Z can mean more stable; high Z increases flip risk.
- Inertia multiplier
- x 1, y 1, z 1
- Rotational resistance — affects how quickly the body rolls and yaws.
- Engine + turbo (LSC)
Engine upgrades and turbo improve acceleration on almost every land vehicle. Combine with transmission for faster gear changes.
- Armor plating (LSC)
Body armor reduces bullet and explosion damage. 100% armor dramatically increases survivability — essential for PvP and missions.
- Bulletproof tires (LSC)
Prevents tires from popping when shot — keeps you moving under fire. Pairs well with armor.
- Average carStandard civilian car handling profile.FLAG_AVERAGE_CAR
- BulkyLarge collision volume — can push smaller cars aside more easily in contact.FLAG_IS_BULKY
- Dont Hold Low Gears When Engine Under LoadModel flag from game files.FLAG_DONT_HOLD_LOW_GEARS_WHEN_ENGINE_UNDER_LOAD
- Economy carSofter, economy-class handling — less grip and slower response than sports-tagged cars.FLAG_POOR_CAR
- Force Auto Vault On Vehicle When StuckModel flag from game files.FLAG_FORCE_AUTO_VAULT_ON_VEHICLE_WHEN_STUCK
- Has Rear Mounted TurretModel flag from game files.FLAG_HAS_REAR_MOUNTED_TURRET
- Has Turret Seat On VehicleModel flag from game files.FLAG_HAS_TURRET_SEAT_ON_VEHICLE
- Headlights Use Actual Bone PosModel flag from game files.FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
- Increased ramming forceDeals more ramming damage to other vehicles on contact.FLAG_HAS_INCREASED_RAMMING_FORCE
- Keep All Turrets SynchronisedModel flag from game files.FLAG_KEEP_ALL_TURRETS_SYNCHRONISED
- Low-speed torque boostExtra torque at low speeds — helps heavy vehicles launch from a stop.FLAG_INCREASE_LOW_SPEED_TORQUE
- No trunkNo accessible trunk/boot storage on this model.FLAG_NO_BOOT
- Off-road vehicleUses off-road tire physics by default — better grip on dirt and loose surfaces without buying LSC off-road tires.FLAG_IS_OFFROAD_VEHICLE
- Turret Mods On RoofModel flag from game files.FLAG_TURRET_MODS_ON_ROOF
- Drive force
- 0.16
- Acceleration power from handling — higher generally means stronger launches.
- Aero drag
- 26
- Air resistance coefficient. Lower often helps top speed on straights.
- Downforce modifier
- 0
- Aero downforce from spoilers and body — higher can add grip at speed.
- Max traction
- 2.3
- Peak grip — affects cornering and off-road bite.
- Min traction
- 2.1
- Baseline grip when sliding or on loose surfaces.
- Lateral traction
- 35.5
- Side grip in corners — higher resists sliding sideways.
- Traction loss
- 0
- How fast grip fades when wheels spin. Lower = less wheelspin.
- Low-speed wheelspin
- 0
- Launch traction — lower helps hard launches; higher can mean more burnout.
- Traction bias (front)
- 0.325
- Front vs rear grip split. 1.0 = FWD bias, 0.0 = RWD bias.
- Brake force
- 0.2
- Stock braking power before LSC brake upgrades.
- Brake bias (front)
- 0.6
- Front vs rear brake balance. Higher = more front braking.
- Handbrake force
- 0.2
- Handbrake bite — important for drifting and rally handbrake turns.
- Steering lock
- 40
- Maximum wheel angle — higher helps tight low-speed turns.
- Suspension stiffness
- 2
- Spring rate — affects body roll and stability over bumps.
- Suspension raise
- 0
- Stock ride height offset — positive raises the body (ground clearance).
- Suspension upper limit
- 0.18
- How far wheels travel upward — affects compression over bumps.
- Suspension lower limit
- -0.2
- How far wheels droop — affects rebound and off-road articulation.
- Anti-roll bars
- 0
- Reduces body roll in corners.
- Roll centre (front)
- 0.2
- Front roll axis height — affects cornering stability and flip tendency.
- Roll centre (rear)
- 0.22
- Rear roll axis height — pairs with front for balance in turns.
- Camber stiffness
- 0
- Sidewall stiffness in cornering — higher resists rolling onto the tire shoulder.
- Percent submerged
- 200
- How deep the vehicle can sit in water before flooding (amphibious / boats).
- Fuel tank volume
- 100
- Fuel capacity in liters — minor range implication.
- Weapon damage taken
- 0.1
- Multiplier for weapon damage. Lower = survives more hits.
- Collision damage
- 0.005
- Crash damage multiplier.
- Engine damage
- 0.01
- How easily the engine fails from damage.
About this vehicle
The Half-track might look like it's having a really dangerous identity crisis, but trust us, it works. The all-terrain capabilities of a tank, with all the advantages of a truck: straightforward handling, a spacious cabin, and lots of fresh air for the lunatic on the .50 cal in the back.
Similar Military
Database updated 2026-07-21. Browse all vehicles.





